Supported Titles
Accurate sensitivity transfer between games
Convert your muscle memory across competitive shooters with frame-accurate DPI scaling, raw input mapping, and engine-specific FOV curves.
Find Your Game
Filter by engine architecture, aim style, or release window to locate the exact conversion profile you need. Our database updates weekly with patch notes and input pipeline adjustments.
Quick Search
Type a title or developer to instantly pull up pre-configured DPI multipliers and FOV scaling tables.
Search CatalogAdvanced Filters
Narrow results by raw input support, vertical sensitivity modifiers, and mouse acceleration toggles.
Apply FiltersFeatured Competitive Shooters
Direct links to dedicated converter pages with engine-specific FOV curves and turn-rate formulas.
Counter-Strike 2
Source 2 engine with 360° FOV scaling. Supports raw mouse input and excludes software acceleration.
Convert CS2 SensValorant
Riot Engine with fixed vertical multiplier. Optimized for 800 DPI polling and linear turn-rate mapping.
Convert Valorant SensApex Legends
Source engine legacy with 90° FOV standard. Accounts for vertical sensitivity reduction and crouch modifiers.
Convert Apex SensOverwatch 2
Unreal Engine 4 with 90° FOV baseline. Handles hero-specific aim assist offsets and vertical scaling.
Convert OW2 SensCall of Duty: Modern Warfare III
IW 8.0 engine with 100° FOV default. Supports ADS sensitivity multipliers and sprint-to-fire adjustments.
Convert CoD SensRainbow Six Siege
AnvilNext engine with 90° FOV. Precise mapping for breach camera angles and operator-specific zoom levels.
Convert R6 SensLatest Converter Updates
We adjust formulas whenever game patches change FOV curves, input latency, or sensitivity multipliers.
Patch 1.08.002 - Sensitivity Recalibration
Adjusted vertical turn-rate formula to match the new raw input pipeline. Updated FOV scaling tables for 120° and 135° presets.
Released: Nov 14, 2024New Title Integration: The Finals
Added dedicated conversion profile accounting for the custom 100° FOV curve and dynamic aim sensitivity during movement.
Released: Oct 29, 2024Engine Optimization - Unreal 5.4 Support
Refined DPI multiplier calculations for titles running on UE5.4. Corrected a 0.02% rounding error in cross-game transfers.
Released: Oct 12, 2024