Supported Titles

Accurate sensitivity transfer between games

Convert your muscle memory across competitive shooters with frame-accurate DPI scaling, raw input mapping, and engine-specific FOV curves.

14 Active Titles
2.4ms Avg. Polling Rate
99.8% Conversion Accuracy

Find Your Game

Filter by engine architecture, aim style, or release window to locate the exact conversion profile you need. Our database updates weekly with patch notes and input pipeline adjustments.

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Quick Search

Type a title or developer to instantly pull up pre-configured DPI multipliers and FOV scaling tables.

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Advanced Filters

Narrow results by raw input support, vertical sensitivity modifiers, and mouse acceleration toggles.

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Featured Competitive Shooters

Direct links to dedicated converter pages with engine-specific FOV curves and turn-rate formulas.

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Counter-Strike 2

Source 2 engine with 360° FOV scaling. Supports raw mouse input and excludes software acceleration.

Convert CS2 Sens

Valorant

Riot Engine with fixed vertical multiplier. Optimized for 800 DPI polling and linear turn-rate mapping.

Convert Valorant Sens
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Apex Legends

Source engine legacy with 90° FOV standard. Accounts for vertical sensitivity reduction and crouch modifiers.

Convert Apex Sens
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Overwatch 2

Unreal Engine 4 with 90° FOV baseline. Handles hero-specific aim assist offsets and vertical scaling.

Convert OW2 Sens
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Call of Duty: Modern Warfare III

IW 8.0 engine with 100° FOV default. Supports ADS sensitivity multipliers and sprint-to-fire adjustments.

Convert CoD Sens
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Rainbow Six Siege

AnvilNext engine with 90° FOV. Precise mapping for breach camera angles and operator-specific zoom levels.

Convert R6 Sens

Latest Converter Updates

We adjust formulas whenever game patches change FOV curves, input latency, or sensitivity multipliers.

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Patch 1.08.002 - Sensitivity Recalibration

Adjusted vertical turn-rate formula to match the new raw input pipeline. Updated FOV scaling tables for 120° and 135° presets.

Released: Nov 14, 2024
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New Title Integration: The Finals

Added dedicated conversion profile accounting for the custom 100° FOV curve and dynamic aim sensitivity during movement.

Released: Oct 29, 2024
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Engine Optimization - Unreal 5.4 Support

Refined DPI multiplier calculations for titles running on UE5.4. Corrected a 0.02% rounding error in cross-game transfers.

Released: Oct 12, 2024